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Making Safespots Without Celestials

After my last post regarding the loss of a Harbinger to a gate camp that I could not see on d-scan, reader Pater Peccavi of the Cadre Assault Force wrote in with some excellent advice:

1. If there are no celestials close to a gate, don’t warp to it blindly. Press the “Warp To” button, then press Ctrl-Space to stop your ship. This will waste the amount of cap it would’ve taken you to warp. Repeat this until you get the message “There is insufficient power blah blah blah,” this will let you get closer without having to worry about bubbles. If you still don’t make it into scanning range, rinse and repeat until you’re within 14 AU. (You can also reduce your cap with MWD, Shield Boosters/Armor Reppers, etc).

2. When you landed in the bubble, rather than trying to burn to the gate, you should have burned in the opposite direction, towards the other gate (or celestial, or what have you). The broadsword will be slow moving since its bubble is up, which will give you plenty of time to align and get away.

Absolutely true, Pater. #1 is especially valuable and something I had not previously considered.  #2 would have been common sense had I been thinking straight.

This blog is only a week old but I’ve already gotten a lot of excellent advice from readers. If you have any favorite tactics you would be willing to share, please post them in the comments and I’ll write another post later on highlighting them along with some of my own.

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Saturday, July 4th, 2009 Uncategorized No Comments